
Recreating a 3D tutorial in real light
Case study: recreating a 3D render's lighting in a real studio. An exploration of lighting design between photography and 3D rendering.
Read the post →The Lighting Artist
Lighting and compositing for CG animation.
Ten years as a photographer, now lighting animated characters in Maya and Nuke.
Studying lighting and compositing for animation in Maya and Nuke.
Portrait, maternity and lifestyle photography for private clients: lighting, direction and post-production. Alongside it, self-taught 3D lighting in Blender: motivated light, gobos, light groups and AOVs, compositing.
Taught English and professional communication at EPF Engineering School and MBS School of Business. Supervised student team projects on brand identity and colour theory.
James C Veale Photography. Lighting assistant and digital operator on commercial and portrait shoots, controlling exposure, colour and focus on set.
University of Plymouth. Graduated with a 2:1.






Case study: recreating a 3D render's lighting in a real studio. An exploration of lighting design between photography and 3D rendering.
Read the post →